Omen of Sorrow is a horror-oriented fighting game, featuring art by the internationally acclaimed Genzoman and music by Francisco Cerda.
The reveal trailer shows us a glimpse of a few of the 12 characters that will initially be included, and the 2D style of fighting action we can expect from the title. According to developer Felipe Budinich, they plan to increase the roster after gauging the reception the game receives, and then include specific characters from the regions that support the game the strongest. The developers describe Omen of Sorrow as a horror-fighting game that has “hardcore combat mechanics.” The trailer is from the pre-alpha stage of development.
What may set this game apart from the competition, such as the recently announced Marvel vs Capcom: Infinite, is the size of the stages, apparently 3 times wider than the competition. Combining that size with dashing, running and projectiles, puts a bigger emphasis on zoning and mind games.